Editing this model is AGAINST LAW and by editing this model you are not accepting the Creative Commons/Fair Use rules. Editing is only OK if you have the permission from the model CREATOR (aka Project DIVA's modeler). If you want to edit it DO IT AT YOUR OWN RISK!!!! You MUST credit SEGA/PjD TEAM for this beautiful model they made, although I'd like you to credit me (~AndreehXD) too, since I rigged it and... ya'kno, I worked hard on this xD Re-distributing/distributing is OK!
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Changes/bug fixes: - NOW SHE IS SHADER COMPATIBLE! THANK GOD! - Re-worked B_LongHair bones, instead of 9 there (like 1.1 and 1.0) are 3 bones now just like the in game models. - Deleted R/L sleeve bones and unecessary sliders
Changes/bug fixes: - eye_ctrl bones were corrected, since it's last position were wrong - implemented skrt_obi's physics - now the facial: e- is possible since on it's last version it was called e, some motion data didn't have this compatibility. NOTE: facial e- and e are the same, this was kept due some uso of the e expression - fixed eye weight - added sleeve R and L bones, now it's possible to move Haku's sleeves - fixed IK bones